2015-08-14

Books

The main problem I am running into with coming up with the rulebooks for the Tactical Game: Graphics Design. If I never worried about the graphics design then I could have published the rules long ago. But, it needs to look nice, isn't that half the sale?

The other thing about the books, the sizing. Most rule books have this standard size, pretty much A4 pages. So what do I want? Naturally something different. A5 paper, smaller, more like having field manuals then carrying rule books; gets less in the way when playing the game.

If you need it when playing. I mean, let's try to refine the rules enough so we can play it all without looking at the rules. I probably can't make it that simple while still trying to keep the complex nature of tactics, so maybe not quite that refined. But with what it is standing at now, I am planning on refining it a bit.

When I wrote the rules before I figured it needed to be complex. But with the idea now that I can do what I wanted to do all along, just write a sentence and call it good, and not give a moment carrying about how people are going to use, abuse, or do whatever weirdness they want to.

The purpose of these games is to have fun, not to be a chore. We give the playground to work inside of, the rules of physics in the playground, but otherwise the rules are yours to make. Now, be in agreement with your opponents or else you will be immature little children bickering and fighting; but if you play it all straight to have fun, then you can just play it.

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